Set up your weekly turf game, split the turf money, and keep a record of every match you play. Your teammates confirm it, so your player card shows how you really play.
Everyone starts at Rookie. Play often, play fair, and your card moves up. Nobody can buy their way up.
If you play turf football with a group, you know this. The match takes an hour. The WhatsApp chasing takes all week. We built Baller.ID to fix three things.
Fifty messages, a list everyone copies and pastes, and two people drop out on Sunday morning.
One match link. Friends tap Join and pick a side. Teams lock 30 minutes before kick-off. Short of players? Ask players nearby who are free to play.
One person books the turf, pays for everyone, and then spends the week chasing 14 people for ₹150 each.
Add the turf cost. The app works out each share, writes the WhatsApp message for you, and keeps track of who has paid.
Your best goal, the save that won it. By Monday the group chat has moved on, and there is no record of any of it.
Every match goes on your record, and the people who played confirm it. Your player card grows from real games, not from what anyone claims.
Free to use. No money goes through Baller.ID. You pay each other the way you already do.
Every match shows up as a pitch: who is on which side, and in what shape. The colour around each player is their card level. Try it — hold a player and move them.
One match, start to finish. You keep using WhatsApp — Baller.ID just does the boring parts.
Sign up, add your name and your position. Takes 30 seconds.
Pick a date and a turf. Add the turf cost if you want to split it. Share the link on WhatsApp.
They tap the link, join and pick a side. Teams lock 30 minutes before kick-off, so the list is who actually played.
Real turf, real game. We’ll be here when you finish.
Goals, assists, saves — your team confirms them. Then one tap for the best player, and one tap for who you would play with again.
When a teammate confirms your match, your card moves and you get a notification. Rookie, Bronze, Silver, Gold, Elite — every honest match moves you up.
Whoever books the turf usually pays first, then chases everyone on WhatsApp for days. Baller.ID keeps that list for you, so nobody has to be the bad guy.
Everyone sees their share before they join — “₹2,100 turf · about ₹150 each”. It updates as people join or drop out.
One tap sends the group who has paid and who hasn’t. No more copy-pasting lists.
A friend taps I paid. The person who booked taps Got it when the money comes in. Nobody is marked paid on their own word.
They are only in the money split, nothing else. The keeper can play free too — one tap.
Remind who hasn’t paid with one tap, once a day. If someone doesn’t turn up, the organiser can add a fine. It always shows as its own line, never hidden.
Most games are planned in WhatsApp, not in an app. That’s fine. After the final whistle, add the match in about a minute: the score, who played, and your goals and assists.
The match counts once one of them says yes. One person’s word alone is not a record.
You can take it back while it is still only your word — before anyone has backed it.
The cost and the players are already known, so the split takes one tap.
Anyone can type a number. So your card is not built from what you say about yourself — it is built from what the people you played with say about you.
After every match, your team says whether they would play with you again. Nobody sees who said what. Be someone people want on their side.
Every match you play adds to this, and playing every week adds more. The most reliable way to climb.
Win Man of the Match, or get voted the best in your position. Slow to earn — that is what makes it worth having.
Goals, assists and saves fill your card and the leaderboards. They move your rating the least, because only you can report them.
Boots off. Phone out.
Two minutes on Baller.ID, then the group chat.
Add your stats, confirm your teammates’ stats, and vote for the best player. When a teammate confirms your match, your card moves — and you get a notification so you see it happen.
A card is only worth something if it is true. These rules are why you can trust what you see on someone’s card.
Your numbers stay pending until enough teammates add theirs. One person cannot decide the match alone.
Every player marks themselves as playing and adds their own stats. A score with nobody behind it does not count.
Anyone on your team can flag a stat, and the captain decides. Until it is settled, nobody gets the points.
Votes count once enough of the team agrees — so two friends cannot boost each other.
No changes in the last 30 minutes. Whoever is on the list is who played.
Nobody can create fake matches just to collect points.
And no big promises. No trials, no “get scouted”, no paid anything. Just a true record of the football you actually play.
Set up a game in seconds, then see where you rank among the people you play with.
Make your card in 30 seconds and set up your next game. Free on Android and iPhone.